Our gamification service supports clients or personnel in implementing video games in fields such as promotion, marketing, or launching a new product or service, as well as reinforcing knowledge or fieldwork for different areas of your company.
The game model really works because it manages to motivate users, developing a greater commitment from groups and incentivizing the spirit of improvement and perfection in assigned tasks or duties, focusing the objective of projects on staff training and/or reinforcing knowledge in different areas of companies.*Acquisition campaigns or search for new clients.
Improvement of engagement: Strengthen the emotional connection with your brand or internally within your company.
*Brand positioning: achieve high marketing impact among users or potential customers.
*Promotional campaigns: Offer your customers a fresh and dynamic form of communication, generating new purchasing opportunities through interactivity.
*Deepening of learning: thanks to gamification, you can expand your employees’ work concepts, leading to better performance without adding work burden, since video games impart knowledge while offering comfort and quick acquisition of knowledge for users.
*Knowledge pills: reinforce those topics that are of vital importance for the departments of your company.
*Dynamic training: forget about obsolete training structures, text blocks that your employees do not finish, and impart new and effective ways to communicate new concepts or reinforce important points for your company.
*Training simulators: offer your employees agile, dynamic, and above all, safe training, reducing training times and generating high-impact concepts and increased work flow.
*Gamified training platforms: generate and obtain relevant data about your company or users through video games, with tools such as desktop or web platforms, generating high impact and memorization of concepts or workflows.
*Training and skill development: Provide your sales team with a new form of training, achieving results in less time thanks to the playful and teamwork-oriented nature of video game training systems.
*Sales incentives management: Through video games, incentivize the sales department with healthy competition and recognition of achievements, with game tools such as scores or bonuses presented on digital platforms, for workstations or mobile devices, generating greater results in less time and, above all, greater empathy towards your brand among your employees.
*Sales tools: Offer your customers information about your products in a playful «in situ» or in-person way, at points of sale or launch campaigns, thus obtaining direct sales of products or generating greater brand impact and memorability.
*Training and skill development: Provide your sales team with a new form of training, achieving results in less time thanks to the playful and teamwork-oriented nature of video game training systems.
*Sales incentives management: Through video games, incentivize the sales department with healthy competition and recognition of achievements, with game tools such as scores or bonuses presented on digital platforms, for workstations or mobile devices, generating greater results in less time and, above all, greater empathy towards your brand among your employees.
*Sales tools: Offer your customers information about your products in a playful «in situ» or in-person way, at points of sale or launch campaigns, thus obtaining direct sales of products or generating greater brand impact and memorability.
*Specialized video games for training groups, personnel selection, or skills development and reinforcement for your team.
*Personnel selection: Specialized video games to highlight the strengths and weaknesses of each evaluated candidate, obtaining better results thanks to the playful nature of the games; effectively separate the generation of information point by point and compare users dynamically in less time.
Aumento de la motivación (clima laboral): amplié la empatía hacia su compañía gracias a la interactividad y a la generación directa de emociones impartidas a su grupo de trabajo, logrando alcanzar metas en menor tiempo y con un mayor margen de producción.*Specialized video games for training groups, personnel selection, or skills development and reinforcement for your team.
*Personnel selection: Specialized video games to highlight the strengths and weaknesses of each evaluated candidate, obtaining better results thanks to the playful nature of the games; effectively separate the generation of information point by point and compare users dynamically in less time.
Aumento de la motivación (clima laboral): amplié la empatía hacia su compañía gracias a la interactividad y a la generación directa de emociones impartidas a su grupo de trabajo, logrando alcanzar metas en menor tiempo y con un mayor margen de producción.We utilize the most advanced gamification techniques to improve engagement, motivation, and project results at the corporate level.
From motivation to measurement: the keys to a gamification or virtual reality project implementation that your company needs.
Provide your customers with a direct link between your products, brand, or services by gamifying your ideas through video games, allowing for closer engagement with your organization.
Game techniques promote employee involvement (engagement). By applying gamification techniques to their training, workers acquire a greater commitment to the organization and increase their sense of belonging to the team.Gamification in the company allows for the introduction of innovation in your organization, thanks to game-based learning for skill development, which is a growing trend for potential business and employee growth.
Provide your customers with the possibility to interact closely with your product and offer direct interaction between your brand and your customers.We use the most advanced gamification techniques to improve engagement, motivation, and results in business projects.
An alternative support for the processes of your company, whether it’s related to teaching and learning or industrial and/or service processes.
Several dynamics are proposed directly, such as collecting spring water that will be left by each enemy once we defeat them.
Matching the products, within a specific time limit, achieving the objectives set at the beginning of the level.
An alternative support for the processes of your company, both for teaching and learning or industrial and service processes.